![]() NOTE: the tooltips on omni-directional beam weapons are deceptive.ģ60-degree weapons, if used, should be used in aft slots only. Although they say “one per ship”, there are actually three categories, and you may use one of each. (Energy-type beams that are part of a set, energy-type beams that are NOT part of a set, and the Omega reputation kinetic beam.) FYI: The Morphogenic Polaron Energy Weapon from “Home” counts as an omni-directional beam weapon.Ĥ. You should use only one projectile (torpedo) weapon, placed in the far right forward slot (they work slightly better there, due to a combination of the autofire game mechanic and the effects of different weapon styles), or none at all. This weapon should be part of a set with a useful bonus, the appropriate energy torpedo, the Wide Angle Quantum, or the Particle Emission Plasma. Guideline #5 – Tactical and Universal Console Slotsĥ. All Tactical and Universal console slots should be used ONLY for Tactical consoles with weapon damage boosting effects. – standard craftable/lootable energy-specific Tactical consoles (Phaser Relay, Disruptor Coil, etc.). ![]() – Fleet Spire vendor Tactical consoles (Vulnerability Locator and/or Exploiter), and/or Fleet Colony vendor Tactical consoles, with the appropriate energy weapon damage-type as the chosen mod. – the Counter-Command Tactical Console, Chronometric Capacitor, or similar (episode/reputation reward consoles which are specifically tactical AND part of a set AND include energy-specific weapon boosters). – the Discovery reputation tactical console. (While it’s not type specific, the +Critical Hit Chance is very good.)Īny energy-specific boosts (most of the consoles on this list) should be chosen to MATCH your chosen weapon damage type (for example, +Phaser type if using Phaser type weapons, +Disruptor if using Disruptor weapons, etc.).ĭO NOT use +Beam or +Cannon type tactical consoles. They are inherently less efficient than the energy-specific consoles.ĭO NOT use Tactical or Universal console slots for Universal consoles (those can be placed in Science and Engineering slots). ![]() Guidelines #6 to #8 – Bridge Officer AbilitiesĦ. Tactical BOFF abilities should include Tactical Team.
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